package
{
	import flash.display.Sprite;
	
	import game.AppFacade;
	import game.core.LayerManager;
	import game.core.StageProxy;
	
	[SWF(frameRate="12",height="600",width="1000",backgroundColor="0xffffff")]
	public class xxx extends Sprite
	{
		public function xxx()
		{
			LayerManager.inits(this);
			StageProxy.register(this.stage);
			
			var facade:AppFacade = AppFacade.getInstance();
			facade.startup();
		}
	}
}